폴아웃 76은 최적화가 잘되어있지 않아 플레이하는데 애로사항이 발생한다.
그래서 미관을 최대한 덜 해치는 선에서 최적화하는 설정을 적어본다.
[내문서] -> [My Games] -> [Fallout 76] 폴더에 들어가면 [Fallout76Prefs.ini]를 발견할 수 있는데, 이 파일에 있는 설정을 직접 수정하여 최적화를 할 것이다.
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[Display]
iMaxAnisotropy=16
fShadowDistance=5000.0000
fDirShadowDistance=5000.0000
iShadowMapResolution=2048
uiShadowFilter=2
uiOrthoShadowFilter=2
fBlendSplitDirShadow=48.0000
iMaxFocusShadows=4
iMaxDecalsPerFrame=100
iMaxSkinDecalsPerFrame=25
bVolumetricLightingEnable=0
bSAOEnable=1
uWaterShadowFilter=1
iVolumetricLightingTextureQuality=0
iSize H=1080
iSize W=1920
iLocation X=0
iLocation Y=0
bFull Screen=0
bBorderless=1
iGraphicPreset=0
fShadowBiasScale=1.0000
iDirShadowSplits=4
uShadowExpirationMS=5000
uPointLightShadowMapMaxResLog2=10
fTessFactorMaxDistanceScale=500.0000
fTessFactorMinDistanceScale=100.0000
flocalShadowMapHalveEveryXUnit=750.0000
fLeafAnimDampenDistEnd=4600.0000
fLeafAnimDampenDistStart=3600.0000
fDepthOfFieldWST=0.0000
iMaxFocusShadowsDialogue=4
bComputeShaderDeferredTiledLighting=1
uFaceGenTextureResolution=1024
uPipboyTargetHeight=700
uPipboyTargetWidth=875
iTiledLightingMinLights=10
fRainOccProjRadiusRejectionSize=0.0100
fRainOccObjRejectionSize=100.0000
fSMProjRadiusRejectionSize=0.0200
fSMObjRejectionSize=250.0000
uSMObjRejectionSplit=2
bFadeInCulledGeometries=1
bEffectShaderAllowPBRShadows=0
sAntiAliasing=FXAA
fDefaultWorldFOV=90.0000
iPresentInterval=0
bTopMostWindow=0
bMaximizeWindow=0
iAdapterOutputIndex=0
iAdapterIndex=0
sD3DDevice=
bAllowShadowcasterNPCLights=0
iScreenShotIndex=0
fMaxFocusShadowMapDistance=450.0000
bShowOtherPlayersNames=1
fConversationHistorySize=4.0000
[Decals]
bDecals=1
bSkinnedDecals=1
uMaxDecals=1000
uMaxSkinDecals=100
[TerrainManager]
fBlockMaximumDistance=20000.0000
fBlockLevel2Distance=15000.0000
fBlockLevel1Distance=10000.0000
fBlockLevel0Distance=5000.0000
fTreeLoadDistance=1000.0000
fSplitDistanceMult=0.7500
bShowLODInEditor=0
[ImageSpace]
bDoDepthOfField=0
bMBEnable=0
bLensFlare=0
bScreenSpaceBokeh=0
[LightingShader]
bScreenSpaceReflections=1
[LOD]
fLODFadeOutMultActors=10.0000
fLODFadeOutMultItems=5.0000
fLODFadeOutMultObjects=15.0000
fLODFadeOutMultSkyCell=1.0000
[Grass]
fGrassStartFadeDistance=0.0000
fGrassMaxStartFadeDistance=0.0000
fGrassMinStartFadeDistance=0.0000
[Water]
bUseWaterHiRes=0
bUseWaterDisplacements=1
bUseWaterRefractions=1
bUseWaterReflections=1
bUseWaterDepth=1
[Texture]
iLargeTextureArrayMipSkip=0
iTextureMipSkipBC1UNormSrgb=0
iTextureMipSkipBC3UNormSrgb=0
iTextureMipSkipBC1UNorm=0
iTextureMipSkipBC5SNorm=0
iTextureMipSkipBC4UNorm=0
iTextureMipSkipMinDimension=1024
iLargeTextureArrayDim=2048
iTextureQualityLevel=3
iLargeTextureArrayCount=32
[Weather]
iRainOcclusionMapResolution=512
bFogEnabled=0
[General]
fBrightLightColorB=1.0000
fBrightLightColorG=1.0000
fBrightLightColorR=1.0000
bGamepadEnable=1
iStoryManagerLoggingEvent=-1
bEnableStoryManagerLogging=0
uGridsToLoad=5
[VATS]
fModMenuEffectHighlightPAColorB=0.4100
fModMenuEffectHighlightPAColorG=0.8200
fModMenuEffectHighlightPAColorR=1.0000
fModMenuEffectPAColorB=0.4100
fModMenuEffectPAColorG=0.8200
fModMenuEffectPAColorR=1.0000
fModMenuEffectHighlightColorB=0.0824
fModMenuEffectHighlightColorG=1.0000
fModMenuEffectHighlightColorR=0.0706
fModMenuEffectColorB=0.4200
fModMenuEffectColorG=0.9900
fModMenuEffectColorR=0.4900
uVATSTargetEffectColorB=49
uVATSTargetEffectColorG=100
uVATSTargetEffectColorR=10
[Pipboy]
fPipboyEffectColorB=0.5000
fPipboyEffectColorG=1.0000
fPipboyEffectColorR=0.1000
bBabylonQuickboyMode=1
bQuickboyMode=1
[Enlighten]
fBounceQuality=0.0000
bEnableDirectionalIrradiance=1
[Culling]
bMultiThreadedLODCulling=1
[MAIN]
fImageContrastHDR=1.7500
fImageContrastSDR=1.0000
bEnablePowerArmorHUD=1
fHUDOpacity=1.0000
bSaveOnTravel=1
bSaveOnWait=1
bSaveOnRest=1
bCrosshairEnabled=1
bEnableQuestAutoTrackOther=0
bEnableQuestAutoTrackEvent=1
bEnableQuestAutoTrackMisc=0
bEnableQuestAutoTrackSide=1
bEnableQuestAutoTrackMain=1
bShowDialogueHistory=0
iTutorialCPSeasonViewed=2
bTutorialHasSeenScore=1
bNavMeshAlwaysRunCleanupOnSave=0
fSkyCellRefFadeDistance=150000.0000
bUserAimAssistModelEnabled=1
[Interface]
bDialogueSubtitles=1
bGeneralSubtitles=1
bDialogueCameraEnable=1
bShowCompass=1
uHUDActiveEffectWidget=2
iHUDColorC=0
iHUDColorV=0
iHUDColorS=0
iHUDColorH=0
iHUDColorB=21
iHUDColorG=255
iHUDColorR=18
[Controls]
fMouseHeadingSensitivityY=0.0300
fMouseHeadingSensitivity=0.0300
bGamepadHeadingSensitivityMigrated=0
fGamepadHeadingSensitivityY=0.6000
fGamepadHeadingSensitivity=0.6667
bAlwaysRunByDefault=1
bInvertXValues=0
bInvertYValues=0
bGamePadRumble=1
[GamePlay]
iDifficulty=2
bShowPublicTeamNotifications=1
bShowFloatingQuestText=1
fFloatingQuestMarkersDistance=100.0000
bShowFloatingQuestMarkers=1
[Particles]
iMaxDesired=750
[NuclearWinter]
bTeamFill=1
bEnableItemRarityColors=1
bShowDamageNumbers=1
[AudioMenu]
fAudioMasterVolume=1.0000
fVal7=1.0000
uID7=0
fVal6=0.3500
uID6=138006
fVal5=0.7500
uID5=1007612
fVal4=1.0000
uID4=94881
fVal3=0.0000
uID3=466532
fVal2=0.6500
uID2=554685
fVal1=1.0000
uID1=2300724
fVal0=0.0000
uID0=5736035
[Survival]
bShowDamageNumbers=0
[Adventure]
bShowDamageNumbers=1
[Voice]
bVoicePushToTalkEnabled=1
uTransmitPreference=0
uVivoxVoiceVolume=100
[Landscape]
fScrSpaceErrorThreshold=3.0000
fWorldBorderHeight=2048.0000
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[Fallout76Pref.ini] 내에 있던 내용을 전부 지우고 위의 [Display] 부터 fWorldBorderHeight=2048.0000 까지 복사해서 붙여넣기를 해주면 된다.
[변경점]
텍스쳐 퀄리티 = 울트라
그림자 퀄리티 = 상
광원 퀄리티 = 하
수원 퀄리티 = 하
갓레이 설정 = OFF
DoF = OFF
안티앨리어싱 = FXAA
FoV = 90
수직동기화 = OFF
!!주의사항!! 수직동기화를 해제했기 때문에 꼭 모니터 주사율에 맞는 값으로 프레임을 제한시켜야 한다.
그림자생성거리 = 5000으로 감소
지형생성거리 0 = 5000으로 감소
지형생성거리 1 = 10000으로 감소
지형생성거리 2 = 15000으로 감소
지형생성거리 최댓값 = 20000으로 감소
풀 설정 = 삭제
댓글 영역
획득법
① NFT 발행
작성한 게시물을 NFT로 발행하면 일주일 동안 사용할 수 있습니다. (최초 1회)
② NFT 구매
다른 이용자의 NFT를 구매하면 한 달 동안 사용할 수 있습니다. (구매 시마다 갱신)
사용법
디시콘에서지갑연결시 바로 사용 가능합니다.