[XComGame.X2Item_XpackWeapons]
-CHOSENSWORD_CONVENTIONAL_BASEDAMAGE=(Damage=3, Spread=0, PlusOne=50, Crit=2, Pierce=5, Shred=0, Tag="", DamageType="Melee")
-CHOSENSWORD_CONVENTIONAL_EXTRADAMAGE=(Damage=3, Spread=0, PlusOne=50, Crit=2, Pierce=5, Shred=0, Tag = "PartingSilk", DamageType="Melee")
-CHOSENSWORD_MAGNETIC_BASEDAMAGE=(Damage=5, Spread=0, PlusOne=50, Crit=2, Pierce=5, Shred=0, Tag="", DamageType="Melee")
-CHOSENSWORD_MAGNETIC_EXTRADAMAGE=(Damage=5, Spread=1, PlusOne=50, Crit=2, Pierce=5, Shred=0, Tag = "PartingSilk", DamageType="Melee")
-CHOSENSWORD_BEAM_BASEDAMAGE=(Damage=7, Spread=0, PlusOne=50, Crit=2, Pierce=5, Shred=0, Tag="", DamageType="Melee")
-CHOSENSWORD_BEAM_EXTRADAMAGE=(Damage=7, Spread=0, PlusOne=50, Crit=3, Pierce=5, Shred=0, Tag = "PartingSilk", DamageType="Melee")
-CHOSENSWORD_T4_BASEDAMAGE=(Damage=8, Spread=0, PlusOne=50, Crit=2, Pierce=5, Shred=0, Tag="", DamageType="Melee")
-CHOSENSWORD_T4_EXTRADAMAGE=(Damage=8, Spread=0, PlusOne=50, Crit=3, Pierce=5, Shred=0, Tag = "PartingSilk", DamageType="Melee")
-CHOSENSWORD_XCOM_BASEDAMAGE=(Damage=8, Spread=0, PlusOne=50, Crit=3, Pierce=5, Shred=0, Tag="", DamageType="Melee")
-CHOSENRIFLE_CONVENTIONAL_BASEDAMAGE=(Damage=3, Spread=1, PlusOne=0, Crit=2, Pierce=0, Shred=0, Tag="", DamageType="Projectile_MagAdvent")
-CHOSENRIFLE_MAGNETIC_BASEDAMAGE=(Damage=4, Spread=1, PlusOne=0, Crit=3, Pierce=0, Shred=0, Tag="", DamageType="Projectile_MagAdvent")
-CHOSENRIFLE_BEAM_BASEDAMAGE=(Damage=5, Spread=1, PlusOne=0, Crit=3, Pierce=0, Shred=0, Tag="", DamageType="Projectile_MagAdvent")
-CHOSENRIFLE_T4_BASEDAMAGE=(Damage=7, Spread=1, PlusOne=0, Crit=4, Pierce=0, Shred=0, Tag="", DamageType="Projectile_MagAdvent")
-CHOSENRIFLE_XCOM_BASEDAMAGE=(Damage=8, Spread=1, PlusOne=0, Crit=4, Pierce=0, Shred=0, Tag="", DamageType="Projectile_MagAdvent")
-CHOSENSHOTGUN_CONVENTIONAL_BASEDAMAGE=(Damage=3, Spread=0, PlusOne=50, Crit=2, Pierce=0, Shred=0, Tag="", DamageType="Projectile_MagAdvent")
-CHOSENSHOTGUN_MAGNETIC_BASEDAMAGE=(Damage=4, Spread=0, PlusOne=50, Crit=3, Pierce=0, Shred=0, Tag="", DamageType="Projectile_MagAdvent")
-CHOSENSHOTGUN_BEAM_BASEDAMAGE=(Damage=5, Spread=0, PlusOne=50, Crit=3, Pierce=0, Shred=0, Tag="", DamageType="Projectile_MagAdvent")
-CHOSENSHOTGUN_T4_BASEDAMAGE=(Damage=7, Spread=0, PlusOne=50, Crit=4, Pierce=0, Shred=0, Tag="", DamageType="Projectile_MagAdvent")
-CHOSENSHOTGUN_XCOM_BASEDAMAGE=(Damage=9, Spread=1, PlusOne=0, Crit=5, Pierce=0, Shred=0, Tag="", DamageType="Projectile_MagAdvent")
-CHOSENSNIPERRIFLE_CONVENTIONAL_BASEDAMAGE=(Damage=3, Spread=1, PlusOne=50, Crit=2, Pierce=0, Shred=0, Tag="", DamageType="Projectile_MagAdvent")
-CHOSENSNIPERRIFLE_MAGNETIC_BASEDAMAGE=(Damage=4, Spread=1, PlusOne=50, Crit=3, Pierce=0, Shred=0, Tag="", DamageType="Projectile_MagAdvent")
-CHOSENSNIPERRIFLE_BEAM_BASEDAMAGE=(Damage=6, Spread=1, PlusOne=50, Crit=3, Pierce=0, Shred=0, Tag="", DamageType="Projectile_MagAdvent")
-CHOSENSNIPERRIFLE_T4_BASEDAMAGE=(Damage=7, Spread=1, PlusOne=50, Crit=3, Pierce=0, Shred=0, Tag="", DamageType="Projectile_MagAdvent")
-CHOSENSNIPERRIFLE_XCOM_BASEDAMAGE=(Damage=9, Spread=1, PlusOne=0, Crit=4, Pierce=0, Shred=0, Tag="", DamageType="Projectile_MagAdvent")
-CHOSENSNIPERPISTOL_CONVENTIONAL_BASEDAMAGE=(Damage=2, Spread=0, PlusOne=50, Crit=1, Pierce=0, Shred=0, Tag="", DamageType="Projectile_MagAdvent")
-CHOSENSNIPERPISTOL_MAGNETIC_BASEDAMAGE=(Damage=3, Spread=0, PlusOne=50, Crit=1, Pierce=0, Shred=0, Tag="", DamageType="Projectile_MagXCom")
-CHOSENSNIPERPISTOL_BEAM_BASEDAMAGE=(Damage=4, Spread=1, PlusOne=50, Crit=2, Pierce=0, Shred=0, Tag="", DamageType="Projectile_MagAdvent")
-CHOSENSNIPERPISTOL_T4_BASEDAMAGE=(Damage=5, Spread=1, PlusOne=50, Crit=2, Pierce=0, Shred=0, Tag="", DamageType="Projectile_MagAdvent")
-CHOSENSNIPERPISTOL_XCOM_BASEDAMAGE=(Damage=5, Spread=1, PlusOne=50, Crit=2, Pierce=5, Shred=0, Tag="", DamageType="Projectile_MagAdvent")
-SPECTRALSTUNLANCERM1_STUNLANCE_BASEDAMAGE=(Damage=3, Spread=0, PlusOne=50, Crit=2, Pierce=0, Shred=0, Tag = "", DamageType="Melee")
-SPECTRALSTUNLANCERM2_STUNLANCE_BASEDAMAGE=(Damage=4, Spread=0, PlusOne=50, Crit=2, Pierce=0, Shred=0, Tag = "", DamageType="Melee")
-SPECTRALSTUNLANCERM3_STUNLANCE_BASEDAMAGE=(Damage=5, Spread=0, PlusOne=50, Crit=3, Pierce=0, Shred=0, Tag = "", DamageType="Melee")
-SPECTRALSTUNLANCERM4_STUNLANCE_BASEDAMAGE=(Damage=6, Spread=0, PlusOne=50, Crit=4, Pierce=0, Shred=0, Tag = "", DamageType="Melee")
-SPECTRALZOMBIEM1_MELEEATTACK_BASEDAMAGE=(Damage=4, Spread = 1, PlusOne = 50, Crit = 2, Pierce = 0, Shred=0, Tag = "", DamageType="Melee")
-SPECTRALZOMBIEM2_MELEEATTACK_BASEDAMAGE=(Damage=5, Spread = 1, PlusOne = 50, Crit = 2, Pierce = 0, Shred=0, Tag = "", DamageType="Melee")
-SPECTRALZOMBIEM3_MELEEATTACK_BASEDAMAGE=(Damage=6, Spread = 1, PlusOne = 50, Crit = 2, Pierce = 0, Shred=0, Tag = "", DamageType="Melee")
-SPECTRALZOMBIEM4_MELEEATTACK_BASEDAMAGE=(Damage=8, Spread = 1, PlusOne = 50, Crit = 2, Pierce = 0, Shred=0, Tag = "", DamageType="Melee")
+CHOSENSWORD_CONVENTIONAL_BASEDAMAGE=(Damage=4, Spread=1, PlusOne=0, Crit=2, Pierce=5, Shred=0, Tag="", DamageType="Melee")
+CHOSENSWORD_CONVENTIONAL_EXTRADAMAGE=(Damage=4, Spread=1, PlusOne=0, Crit=2, Pierce=5, Shred=0, Tag = "PartingSilk", DamageType="Melee")
+CHOSENSWORD_MAGNETIC_BASEDAMAGE=(Damage=6, Spread=1, PlusOne=50, Crit=2, Pierce=5, Shred=0, Tag="", DamageType="Melee")
+CHOSENSWORD_MAGNETIC_EXTRADAMAGE=(Damage=6, Spread=1, PlusOne=50, Crit=2, Pierce=5, Shred=0, Tag = "PartingSilk", DamageType="Melee")
+CHOSENSWORD_BEAM_BASEDAMAGE=(Damage=9, Spread=0, PlusOne=50, Crit=2, Pierce=5, Shred=0, Tag="", DamageType="Melee")
+CHOSENSWORD_BEAM_EXTRADAMAGE=(Damage=9, Spread=0, PlusOne=50, Crit=3, Pierce=5, Shred=0, Tag = "PartingSilk", DamageType="Melee")
+CHOSENSWORD_T4_BASEDAMAGE=(Damage=13, Spread=2, PlusOne=0, Crit=4, Pierce=5, Shred=0, Tag="", DamageType="Melee")
+CHOSENSWORD_T4_EXTRADAMAGE=(Damage=13, Spread=2, PlusOne=0, Crit=4, Pierce=5, Shred=0, Tag = "PartingSilk", DamageType="Melee")
+CHOSENSWORD_XCOM_BASEDAMAGE=(Damage=9, Spread=1, PlusOne=0, Crit=5, Pierce=5, Shred=0, Tag="", DamageType="Melee")
+CHOSENRIFLE_CONVENTIONAL_BASEDAMAGE=(Damage=4, Spread=1, PlusOne=0, Crit=2, Pierce=0, Shred=0, Tag="", DamageType="Projectile_MagAdvent")
+CHOSENRIFLE_MAGNETIC_BASEDAMAGE=(Damage=6, Spread=1, PlusOne=0, Crit=3, Pierce=0, Shred=0, Tag="", DamageType="Projectile_MagAdvent")
+CHOSENRIFLE_BEAM_BASEDAMAGE=(Damage=9, Spread=1, PlusOne=0, Crit=3, Pierce=0, Shred=0, Tag="", DamageType="Projectile_MagAdvent")
+CHOSENRIFLE_T4_BASEDAMAGE=(Damage=12, Spread=1, PlusOne=0, Crit=4, Pierce=0, Shred=0, Tag="", DamageType="Projectile_MagAdvent")
+CHOSENRIFLE_XCOM_BASEDAMAGE=(Damage=8, Spread=1, PlusOne=0, Crit=4, Pierce=0, Shred=0, Tag="", DamageType="Projectile_MagAdvent")
+CHOSENSHOTGUN_CONVENTIONAL_BASEDAMAGE=(Damage=5, Spread=1, PlusOne=0, Crit=2, Pierce=0, Shred=0, Tag="", DamageType="Projectile_MagAdvent")
+CHOSENSHOTGUN_MAGNETIC_BASEDAMAGE=(Damage=7, Spread=1, PlusOne=0, Crit=3, Pierce=0, Shred=0, Tag="", DamageType="Projectile_MagAdvent")
+CHOSENSHOTGUN_BEAM_BASEDAMAGE=(Damage=10, Spread=2, PlusOne=0, Crit=3, Pierce=0, Shred=0, Tag="", DamageType="Projectile_MagAdvent")
+CHOSENSHOTGUN_T4_BASEDAMAGE=(Damage=13, Spread=3, PlusOne=50, Crit=5, Pierce=0, Shred=0, Tag="", DamageType="Projectile_MagAdvent")
+CHOSENSHOTGUN_XCOM_BASEDAMAGE=(Damage=9, Spread=1, PlusOne=0, Crit=5, Pierce=0, Shred=0, Tag="", DamageType="Projectile_MagAdvent")
+CHOSENSNIPERRIFLE_CONVENTIONAL_BASEDAMAGE=(Damage=5, Spread=1, PlusOne=50, Crit=2, Pierce=0, Shred=0, Tag="", DamageType="Projectile_MagAdvent")
+CHOSENSNIPERRIFLE_MAGNETIC_BASEDAMAGE=(Damage=7, Spread=1, PlusOne=50, Crit=3, Pierce=0, Shred=0, Tag="", DamageType="Projectile_MagAdvent")
+CHOSENSNIPERRIFLE_BEAM_BASEDAMAGE=(Damage=10, Spread=1, PlusOne=50, Crit=3, Pierce=0, Shred=0, Tag="", DamageType="Projectile_MagAdvent")
+CHOSENSNIPERRIFLE_T4_BASEDAMAGE=(Damage=13, Spread=1, PlusOne=50, Crit=3, Pierce=0, Shred=0, Tag="", DamageType="Projectile_MagAdvent")
+CHOSENSNIPERRIFLE_XCOM_BASEDAMAGE=(Damage=9, Spread=1, PlusOne=0, Crit=4, Pierce=0, Shred=0, Tag="", DamageType="Projectile_MagAdvent")
+CHOSENSNIPERPISTOL_CONVENTIONAL_BASEDAMAGE=(Damage=2, Spread=1, PlusOne=0, Crit=1, Pierce=0, Shred=0, Tag="", DamageType="Projectile_MagAdvent")
+CHOSENSNIPERPISTOL_MAGNETIC_BASEDAMAGE=(Damage=3, Spread=1, PlusOne=0, Crit=2, Pierce=0, Shred=0, Tag="", DamageType="Projectile_MagXCom")
+CHOSENSNIPERPISTOL_BEAM_BASEDAMAGE=(Damage=4, Spread=1, PlusOne=0, Crit=2, Pierce=0, Shred=0, Tag="", DamageType="Projectile_MagAdvent")
+CHOSENSNIPERPISTOL_T4_BASEDAMAGE=(Damage=6, Spread=1, PlusOne=0, Crit=2, Pierce=0, Shred=0, Tag="", DamageType="Projectile_MagAdvent")
+CHOSENSNIPERPISTOL_XCOM_BASEDAMAGE=(Damage=5, Spread=1, PlusOne=50, Crit=2, Pierce=5, Shred=0, Tag="", DamageType="Projectile_MagAdvent")
+SPECTRALSTUNLANCERM1_STUNLANCE_BASEDAMAGE=(Damage=4, Spread=1, PlusOne=0, Crit=2, Pierce=0, Shred=0, Tag = "", DamageType="Melee")
+SPECTRALSTUNLANCERM2_STUNLANCE_BASEDAMAGE=(Damage=5, Spread=1, PlusOne=50, Crit=2, Pierce=0, Shred=0, Tag = "", DamageType="Melee")
+SPECTRALSTUNLANCERM3_STUNLANCE_BASEDAMAGE=(Damage=7, Spread=2, PlusOne=0, Crit=3, Pierce=0, Shred=0, Tag = "", DamageType="Melee")
+SPECTRALSTUNLANCERM4_STUNLANCE_BASEDAMAGE=(Damage=9, Spread=2, PlusOne=50, Crit=4, Pierce=0, Shred=0, Tag = "", DamageType="Melee")
+SPECTRALZOMBIEM1_MELEEATTACK_BASEDAMAGE=(Damage=4, Spread = 0, PlusOne = 50, Crit = 2, Pierce = 0, Shred=0, Tag = "", DamageType="Melee")
+SPECTRALZOMBIEM2_MELEEATTACK_BASEDAMAGE=(Damage=5, Spread = 1, PlusOne = 50, Crit = 2, Pierce = 0, Shred=0, Tag = "", DamageType="Melee")
+SPECTRALZOMBIEM3_MELEEATTACK_BASEDAMAGE=(Damage=7, Spread = 2, PlusOne = 0, Crit = 3, Pierce = 0, Shred=0, Tag = "", DamageType="Melee")
+SPECTRALZOMBIEM4_MELEEATTACK_BASEDAMAGE=(Damage=9, Spread = 2, PlusOne = 50, Crit = 4, Pierce = 0, Shred=0, Tag = "", DamageType="Melee")
무기 공격력이 고정이 아니라 테크 따라 올라가는거였음?
스펙트럴 좀비는 대체 뭐냐..?
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획득법
① NFT 발행
작성한 게시물을 NFT로 발행하면 일주일 동안 사용할 수 있습니다. (최초 1회)
② NFT 구매
다른 이용자의 NFT를 구매하면 한 달 동안 사용할 수 있습니다. (구매 시마다 갱신)
사용법
디시콘에서지갑연결시 바로 사용 가능합니다.