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[저장용] 돌죽스타터팩

팽도리가조은걸요갤로그로 이동합니다. 2024.04.28 08:10:14
조회 654 추천 23 댓글 8

호주죽

https://crawl.project357.org/


전적사이트

https://dcss-stats.vercel.app


사운드패치

Step1

https://chrome.google.com/webstore/detail/tampermonkey/dhdgffkkebhmkfjojejmpbldmpobfkfo?hl=ko

Step2

http://crawl.chaosforge.org/Skill_titles


나무위키

https://namu.wiki/w/%EB%8D%98%EC%A0%84%20%ED%81%AC%EB%A1%A4


##########RC##########


always_show_gems = true


travel_delay = 0


explore_delay = 0


more_gem_info = true


show_more = false


autofight_stop = 70


view_delay = 200


tile_show_demon_tier = True


tile_show_threat_levels = tough nasty


#$ lab_sound_on = true


default_manual_training = true


more += It is wielding.*of distortion


more += She is wielding.*of distortion


more += He is wielding.*of distortion


more += Deactivating autopickup


#$ lab_disable_mouse_move = true


always_show_zot = true


show_more = false


force_more_message += It is wielding.*of distortion


force_more_message += She is wielding.*of distortion


force_more_message += He is wielding.*of distortion


force_more_message += wielding.* distortion.* comes? into view


flash_screen_message += It is wielding.*of distortion


flash_screen_message += She is wielding.*of distortion


flash_screen_message += He is wielding.*of distortion


flash_screen_message += wielding.* distortion.* comes? into view


flash_screen_message += distortion.* comes? into view


tile_font_crt_family = Consolas


tile_font_stat_family = Consolas


tile_font_msg_family = Consolas


tile_font_lbl_family = Consolas


################

## HP/MP 알림 ##

################



{

local need_skills_opened = true

local previous_hp = 0

local previous_mp = 0

local previous_form = ''

local was_berserk_last_turn = false

function announce_damage_ko()

local current_hp, max_hp = you.hp()

local current_mp, max_mp = you.mp()




--Things that increase hp/mp temporarily really mess with this

local current_form = you.transform()

local you_are_berserk = you.berserk()

local max_hp_increased = false

local max_hp_decreased = false

if (current_form ~= previous_form) then

if (previous_form:find('dragon') or

previous_form:find('statue') or

previous_form:find('tree') or

previous_form:find('ice')) then

max_hp_decreased = true

elseif (current_form:find('dragon') or

current_form:find('statue') or

current_form:find('tree') or

current_form:find('ice')) then

max_hp_increased = true

end

end




if (was_berserk_last_turn and not you_are_berserk) then

max_hp_decreased = true

elseif (you_are_berserk and not was_berserk_last_turn) then

max_hp_increased = true

end



--Skips message on initializing game

if previous_hp > 0 then

local hp_difference = previous_hp - current_hp

local mp_difference = previous_mp - current_mp

if max_hp_increased or max_hp_decreased then

if max_hp_increased then

crawl.mpr('Now you have [' .. current_hp .. '/' .. max_hp .. '] HP')

else

crawl.mpr('Now you have [' .. current_hp .. '/' .. max_hp .. '] HP')

end

else




--체력 잃을때

if (current_hp < previous_hp) then

if current_hp <= (max_hp * 0.30) then

crawl.mpr('<lightred>You take ' .. hp_difference .. ' HP,</lightred> <red>and have [' .. current_hp .. '/' .. max_hp .. '] HP</red>')

elseif current_hp <= (max_hp * 0.50) then

crawl.mpr('<yellow>You take ' .. hp_difference .. ' HP,</yellow> <lightred>and have [' .. current_hp .. '/' .. max_hp .. '] HP</lightred>')

elseif current_hp <= (max_hp * 0.70) then

crawl.mpr('<brown>You take ' .. hp_difference .. ' HP,</brown> <green>and have [' .. current_hp .. '/' .. max_hp .. '] HP</green>')

elseif current_hp <= (max_hp * 0.90) then

crawl.mpr('<darkgrey>You take ' .. hp_difference .. ' HP,</darkgrey> <green>and have [' .. current_hp .. '/' .. max_hp .. '] HP</green>')

else

crawl.mpr('<darkgrey>You take ' .. hp_difference .. ' HP,</darkgrey> <lightgreen>and have [' .. current_hp .. '/' .. max_hp .. '] HP</lightgreen>')

end

if hp_difference > (max_hp * 0.20) then

crawl.mpr('<lightred>!!!!! HP Warning !!!!!</lightred>')

end

end




--체력 얻을때

if (current_hp > previous_hp) then

--Removes the negative sign

local health_inturn = (0 - hp_difference)

if (health_inturn > 1) and not (current_hp == max_hp) then

if current_hp <= (max_hp * 0.30) then

crawl.mpr('<darkgrey>You gain ' .. health_inturn .. ' hp,</darkgrey> <red>and have [' .. current_hp .. '/' .. max_hp .. '] hp.</red>')

elseif current_hp <= (max_hp * 0.50) then

crawl.mpr('<yellow>You gain ' .. health_inturn .. ' HP,</yellow> <lightred>and have [' .. current_hp .. '/' .. max_hp .. '] hp.</lightred>')

elseif current_hp <= (max_hp * 0.70) then

crawl.mpr('<lightgreen>You gain ' .. health_inturn .. ' HP,</lightgreen> <green>and have [' .. current_hp .. '/' .. max_hp .. '] HP</green>')

elseif current_hp <= (max_hp * 0.90) then

crawl.mpr('<white>You gain ' .. health_inturn .. ' HP</white>, <lightgreen>and have [' .. current_hp .. '/' .. max_hp ..'] HP</lightgreen>')

else

crawl.mpr('<lightgreen>You gain ' .. health_inturn .. ' HP, and have [' .. current_hp .. '/' .. max_hp .. '] HP</lightgreen>')

end

end

if (current_hp == max_hp) then

crawl.mpr('<lightmagenta> HP Full. (' .. current_hp .. ')</lightmagenta>')

end

end




--마력 얻을때

if (current_mp > previous_mp) then

--Removes the negative sign

local mp_inturn = (0 - mp_difference)

if (mp_inturn > 1) and not (current_mp == max_mp) then

if current_mp < (max_mp * 0.25) then

crawl.mpr('<darkgrey>You gain ' .. mp_inturn .. ' MP,</darkgrey> <brown>and have [' .. current_mp .. '/' .. max_mp .. '] MP</brown>')

elseif current_mp < (max_mp * 0.50) then

crawl.mpr('<lightblue>You gain ' .. mp_inturn .. ' MP,</lightblue> <blue>and have [' .. current_mp .. '/' .. max_mp .. '] MP</blue>')

else

crawl.mpr('<lightblue>You gain ' .. mp_inturn .. ' MP,</lightblue> <lightcyan>and have [' .. current_mp .. '/' .. max_mp .. '] MP</lightcyan>')

end

end

if (current_mp == max_mp) then

crawl.mpr('<lightcyan>MP Full (' .. current_mp .. ')</lightcyan>')

end

end


--마력 잃을때

if current_mp < previous_mp then

if current_mp <= (max_mp * 0.25) then

crawl.mpr('<darkgrey>You lose ' .. mp_difference .. 'MP,</darkgrey> <white>and have [' .. current_mp .. '/' ..max_mp ..'] MP</white>')

elseif current_mp <= (max_mp * 0.50) then

crawl.mpr('<blue>You lose ' .. mp_difference .. 'MP,</blue> <lightblue>and have [' .. current_mp .. '/' ..max_mp ..'] MP</lightblue>')

else

crawl.mpr('<darkgrey>You lose ' .. mp_difference .. 'MP,</darkgrey> <lightcyan>and have [' .. current_mp .. '/' ..max_mp ..'] MP</lightcyan>')

end

end

end

end

--Set previous hp/mp and form at end of turn

previous_hp = current_hp

previous_mp = current_mp

previous_form = current_form

was_berserk_last_turn = you_are_berserk

end

function ready()


-- Enable AnnounceDamage.

announce_damage_ko()

if you.turns() == 0 and need_skills_opened then

need_skills_opened = false

crawl.sendkeys("m")

end

end

}

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